Content & Trigger Warnings for Alice in Borderland (2020)
16 content warnings identified across 2 seasons for this show.
Quick Summary
Yes, Alice in Borderland (2020) contains 16 content warnings : Death of a child, Grief / bereavement (major focus), Suicide (discussed or ideation), Gaslighting / emotional manipulation, Kidnapping / abduction, War / combat, Blood / medical gore, Body horror, Confined spaces (claustrophobia), Drowning / underwater scenes, Jump scares, Explicit sexual content / nudity, Gore / graphic violence, Gun violence, Self-harm / suicide (depicted), Torture.
The most severe warnings are for Grief / bereavement (major focus) (severity 5/5), Suicide (discussed or ideation) (severity 4/5), War / combat (severity 4/5), Blood / medical gore (severity 5/5), Body horror (severity 4/5), Confined spaces (claustrophobia) (severity 4/5), Drowning / underwater scenes (severity 4/5), Jump scares (severity 4/5), Gore / graphic violence (severity 5/5), Gun violence (severity 5/5), Self-harm / suicide (depicted) (severity 4/5), Torture (severity 4/5).
Check the full breakdown below before you watch.
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Does It Get Worse?
6 series-wide warnings apply across all seasons.
| Warning | Season | Severity | Type | Description |
|---|---|---|---|---|
| Mental Health & Emotional | ||||
| Death of a child | All | 3/5 | Depicted | Young participants die during the games in several instances. |
| Grief / bereavement (major focus) | S1 | 4/5 | Depicted | Characters witness friends die and must process loss while fighting for survival |
| Grief / bereavement (major focus) | S2 | 5/5 | Depicted | Mass death in the games and emotional devastation as the true nature of the world is revealed |
| Suicide (discussed or ideation) | S1 | 3/5 | Depicted | Characters contemplate giving up and accepting death rather than continuing to play |
| Suicide (discussed or ideation) | S2 | 4/5 | Depicted | Characters face existential despair as the games' true purpose becomes clear |
| Other | ||||
| Gaslighting / emotional manipulation | S1 | 3/5 | Depicted | The nature of the games and their controllers involves deception and psychological manipulation |
| Gaslighting / emotional manipulation | S2 | 3/5 | Depicted | The game masters manipulate players through deception about the rules and reality |
| Kidnapping / abduction | All | 3/5 | Depicted | Characters are transported to the game arena against their will or under deceptive circumstances. |
| War / combat | S2 | 4/5 | Depicted | The final games escalate to war-like scale with large-group combat |
| Phobias & Sensory | ||||
| Blood / medical gore | S1 | 5/5 | Depicted | Extensive blood in death scenes throughout the survival games |
| Blood / medical gore | S2 | 5/5 | Depicted | Massive amounts of blood in the larger scale and more violent game scenarios |
| Blood / medical gore | All | 5/5 | Depicted | Copious amounts of blood shown during game deaths and violent confrontations. |
| Body horror | S1 | 3/5 | Depicted | Some death scenes feature disturbing body damage and transformation |
| Body horror | S2 | 4/5 | Depicted | Disturbing physical injuries and death scenes with more graphic body damage |
| Confined spaces (claustrophobia) | S1 | 4/5 | Depicted | Game arenas include trapped environments with no escape |
| Confined spaces (claustrophobia) | S2 | 4/5 | Depicted | Increasingly claustrophobic game environments with no means of escape |
| Drowning / underwater scenes | S1 | 3/5 | Depicted | Water-based game challenges involve drowning hazards |
| Drowning / underwater scenes | S2 | 4/5 | Depicted | Water-based challenges with more intense and prolonged drowning danger |
| Jump scares | S1 | 4/5 | Depicted | Sudden death and unexpected violent reveals create intense jump scare moments |
| Jump scares | S2 | 4/5 | Depicted | Sudden violent deaths and reveals continue to shock throughout the second season |
| Sexual Content | ||||
| Explicit sexual content / nudity | All | 2/5 | Depicted | Brief sexual content between characters during non-game sequences. |
| Violence & Physical Harm | ||||
| Gore / graphic violence | S1 | 5/5 | Depicted | Extremely graphic deaths in the survival games including dismemberment and explosions |
| Gore / graphic violence | S2 | 5/5 | Depicted | Even more graphic violence with escalated game stakes and brutal death sequences |
| Gore / graphic violence | All | 5/5 | Depicted | Extremely graphic violence including dismemberment, exploding heads, and brutal deaths in the games. |
| Gun violence | S1 | 4/5 | Depicted | Characters are shot and killed in various game scenarios |
| Gun violence | S2 | 5/5 | Depicted | More intense gun violence as the games become increasingly militaristic |
| Self-harm / suicide (depicted) | All | 4/5 | Depicted | Characters choose to sacrifice themselves or commit suicide rather than continue playing. |
| Torture | S1 | 3/5 | Depicted | The games themselves function as psychological and physical torture |
| Torture | S2 | 4/5 | Depicted | More sadistic game designs that constitute deliberate physical and psychological torture |
Mental Health & Emotional
Young participants die during the games in several instances.
Characters witness friends die and must process loss while fighting for survival
Mass death in the games and emotional devastation as the true nature of the world is revealed
Characters contemplate giving up and accepting death rather than continuing to play
Characters face existential despair as the games' true purpose becomes clear
Other
The nature of the games and their controllers involves deception and psychological manipulation
The game masters manipulate players through deception about the rules and reality
Characters are transported to the game arena against their will or under deceptive circumstances.
Phobias & Sensory
Extensive blood in death scenes throughout the survival games
Massive amounts of blood in the larger scale and more violent game scenarios
Copious amounts of blood shown during game deaths and violent confrontations.
Disturbing physical injuries and death scenes with more graphic body damage
Game arenas include trapped environments with no escape
Increasingly claustrophobic game environments with no means of escape
Water-based game challenges involve drowning hazards
Water-based challenges with more intense and prolonged drowning danger
Sudden death and unexpected violent reveals create intense jump scare moments
Sudden violent deaths and reveals continue to shock throughout the second season
Sexual Content
Brief sexual content between characters during non-game sequences.
Violence & Physical Harm
Extremely graphic deaths in the survival games including dismemberment and explosions
Even more graphic violence with escalated game stakes and brutal death sequences
Extremely graphic violence including dismemberment, exploding heads, and brutal deaths in the games.
More intense gun violence as the games become increasingly militaristic
Characters choose to sacrifice themselves or commit suicide rather than continue playing.
More sadistic game designs that constitute deliberate physical and psychological torture





