Content & Trigger Warnings for SAINT SEIYA: Knights of the Zodiac (2019)
13 content warnings identified across 2 seasons for this show.
Quick Summary
Yes, SAINT SEIYA: Knights of the Zodiac (2019) contains 13 content warnings : Death of a parent, Grief / bereavement (major focus), Suicide (discussed or ideation), Kidnapping / abduction, War / combat, Blood / medical gore, Body horror, Flashing lights / strobing (epilepsy risk), Child abuse / harm to children, Gore / graphic violence, Gun violence, Self-harm / suicide (depicted), Torture.
Check the full breakdown below before you watch.
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Does It Get Worse?
6 series-wide warnings apply across all seasons.
| Warning | Season | Severity | Type | Description |
|---|---|---|---|---|
| Mental Health & Emotional | ||||
| Death of a parent | S1 | 2/5 | Referenced | Backstories reference loss of parental figures motivating the knights |
| Grief / bereavement (major focus) | S1 | 2/5 | Depicted | Characters mourn fallen comrades and deal with loss |
| Grief / bereavement (major focus) | S2 | 3/5 | Depicted | Significant emotional weight as allies fall and sacrifices are made |
| Suicide (discussed or ideation) | S2 | 2/5 | Depicted | Characters make self-sacrificial choices in battle to save others |
| Other | ||||
| Kidnapping / abduction | S1 | 2/5 | Depicted | Athena is captured and the knights must rescue her |
| Kidnapping / abduction | S2 | 2/5 | Depicted | Key characters are captured and held by antagonists |
| War / combat | S1 | 3/5 | Depicted | Large-scale battles between groups of warriors with cosmic stakes |
| War / combat | S2 | 3/5 | Depicted | Full-scale war against divine enemies with devastating consequences |
| War / combat | All | 3/5 | Depicted | Large-scale battles between armies of knights and mythological forces |
| Phobias & Sensory | ||||
| Blood / medical gore | All | 3/5 | Depicted | Frequent blood during the many combat sequences between knights and enemies |
| Body horror | S1 | 2/5 | Depicted | Transformation sequences and injuries showing physical distortion |
| Body horror | S2 | 3/5 | Depicted | More graphic transformations and physical destruction of bodies in combat |
| Flashing lights / strobing (epilepsy risk) | S1 | 2/5 | Depicted | Bright energy attacks and cosmic power effects flash intensely |
| Flashing lights / strobing (epilepsy risk) | S2 | 2/5 | Depicted | Intense cosmic energy effects and power-up sequences |
| Violence & Physical Harm | ||||
| Child abuse / harm to children | S1 | 3/5 | Depicted | Young warriors are subjected to brutal training regimes and violent combat |
| Child abuse / harm to children | S2 | 3/5 | Depicted | Young knights continue to endure extreme physical punishment in battle |
| Child abuse / harm to children | All | 3/5 | Depicted | Young knights undergo brutal training that constitutes physical abuse; child warriors face extreme danger |
| Gore / graphic violence | S1 | 3/5 | Depicted | Intense anime battle sequences with blood and physical injuries |
| Gore / graphic violence | S2 | 3/5 | Depicted | Continued intense battle sequences with escalating violence |
| Gore / graphic violence | All | 3/5 | Depicted | Intense battle sequences with blood, wounds, and characters being severely injured |
| Gun violence | S1 | 1/5 | Referenced | Projectile-based attacks used in combat though not traditional firearms |
| Self-harm / suicide (depicted) | S2 | 2/5 | Depicted | Warriors deliberately injure themselves to unleash power or prove resolve |
| Self-harm / suicide (depicted) | All | 2/5 | Depicted | Characters push themselves to self-destructive extremes in battle; sacrificial acts occur |
| Torture | S1 | 2/5 | Depicted | Characters endure painful training and combat punishment |
| Torture | S2 | 3/5 | Depicted | Characters face increasingly cruel opponents who inflict suffering |
| Torture | All | 3/5 | Depicted | Characters endure extreme physical punishment and torture during training and battles |
Mental Health & Emotional
Backstories reference loss of parental figures motivating the knights
Characters mourn fallen comrades and deal with loss
Significant emotional weight as allies fall and sacrifices are made
Characters make self-sacrificial choices in battle to save others
Other
Large-scale battles between armies of knights and mythological forces
Phobias & Sensory
Frequent blood during the many combat sequences between knights and enemies
More graphic transformations and physical destruction of bodies in combat
Bright energy attacks and cosmic power effects flash intensely
Intense cosmic energy effects and power-up sequences
Violence & Physical Harm
Young warriors are subjected to brutal training regimes and violent combat
Young knights continue to endure extreme physical punishment in battle
Young knights undergo brutal training that constitutes physical abuse; child warriors face extreme danger
Intense anime battle sequences with blood and physical injuries
Continued intense battle sequences with escalating violence
Intense battle sequences with blood, wounds, and characters being severely injured
Projectile-based attacks used in combat though not traditional firearms
Warriors deliberately injure themselves to unleash power or prove resolve
Characters push themselves to self-destructive extremes in battle; sacrificial acts occur
Characters endure extreme physical punishment and torture during training and battles





