Content & Trigger Warnings for The Walking Dead: Dead City (2023)
20 content warnings identified across 2 seasons for this show.
Quick Summary
Yes, The Walking Dead: Dead City (2023) contains 20 content warnings : Death of a child, Death of a parent, Grief / bereavement (major focus), Gaslighting / emotional manipulation, Genocide / ethnic cleansing, Kidnapping / abduction, Natural disasters, Blood / medical gore, Body horror, Confined spaces (claustrophobia), Drowning / underwater scenes, Jump scares, Alcohol abuse (depicted), Child abuse / harm to children, Domestic violence / intimate partner abuse, Gore / graphic violence, Gun violence, Self-harm / suicide (depicted), Slavery / forced labor, Torture.
The most severe warnings are for Grief / bereavement (major focus) (severity 4/5), Kidnapping / abduction (severity 4/5), Blood / medical gore (severity 5/5), Body horror (severity 5/5), Gore / graphic violence (severity 5/5), Gun violence (severity 4/5), Torture (severity 4/5).
Check the full breakdown below before you watch.
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Does It Get Worse?
8 series-wide warnings apply across all seasons.
| Warning | Season | Severity | Type | Description |
|---|---|---|---|---|
| Mental Health & Emotional | ||||
| Death of a child | S1 | 3/5 | Referenced | The loss of a child motivates a central character's journey |
| Death of a child | All | 3/5 | Depicted | Children in danger and child death referenced in the post-apocalyptic setting |
| Death of a parent | S2 | 3/5 | Depicted | Parental death and its aftermath become a significant emotional arc |
| Death of a parent | All | 3/5 | Depicted | Parental loss and the Maggie-Negan dynamic centered on loss of family |
| Grief / bereavement (major focus) | S1 | 4/5 | Depicted | Profound grief over lost family members drives character decisions |
| Grief / bereavement (major focus) | S2 | 4/5 | Depicted | Characters confront accumulated losses and the weight of survival |
| Other | ||||
| Gaslighting / emotional manipulation | S2 | 3/5 | Depicted | Faction leaders use manipulation and deception to maintain control |
| Genocide / ethnic cleansing | S2 | 3/5 | Referenced | Systematic elimination of rival groups is discussed and planned |
| Kidnapping / abduction | S1 | 4/5 | Depicted | Characters are abducted and held hostage as leverage |
| Kidnapping / abduction | S2 | 3/5 | Depicted | Captivity and hostage situations continue as plot devices |
| Natural disasters | S1 | 3/5 | Depicted | Post-apocalyptic urban decay including structural collapses and flooding |
| Phobias & Sensory | ||||
| Blood / medical gore | All | 5/5 | Depicted | Pervasive blood and gore in virtually every episode |
| Body horror | S1 | 5/5 | Depicted | Decaying walker designs and gruesome transformation imagery throughout |
| Body horror | S2 | 5/5 | Depicted | New walker variants with even more disturbing physical mutations |
| Confined spaces (claustrophobia) | S1 | 3/5 | Depicted | Claustrophobic sequences in subway tunnels and collapsed buildings |
| Confined spaces (claustrophobia) | S2 | 3/5 | Depicted | More underground and enclosed urban environments create tension |
| Drowning / underwater scenes | S1 | 3/5 | Depicted | Flooding in underground Manhattan creates drowning hazards |
| Drowning / underwater scenes | S2 | 2/5 | Depicted | Water hazards in the deteriorating city infrastructure |
| Jump scares | S1 | 3/5 | Depicted | Walker ambushes and sudden attacks in dark urban environments |
| Jump scares | S2 | 3/5 | Depicted | Heightened tension with more frequent sudden walker encounters |
| Substance Use | ||||
| Alcohol abuse (depicted) | All | 2/5 | Depicted | Characters drink in the post-apocalyptic setting |
| Violence & Physical Harm | ||||
| Child abuse / harm to children | All | 2/5 | Depicted | Children placed in dangerous and abusive situations |
| Domestic violence / intimate partner abuse | All | 2/5 | Depicted | Abusive power dynamics within survivor groups |
| Gore / graphic violence | S1 | 5/5 | Depicted | Extreme graphic violence with detailed zombie kills and human dismemberment |
| Gore / graphic violence | S2 | 5/5 | Depicted | Continued extreme graphic violence with inventive and brutal walker kills |
| Gore / graphic violence | All | 5/5 | Depicted | Extreme graphic violence with zombie kills, dismemberment, and visceral detail throughout |
| Gun violence | S1 | 4/5 | Depicted | Frequent firearms use against both walkers and hostile survivors |
| Gun violence | S2 | 4/5 | Depicted | Intensified armed conflicts between rival survivor factions |
| Self-harm / suicide (depicted) | S1 | 2/5 | Depicted | Characters inflict wounds on themselves in desperate survival situations |
| Slavery / forced labor | All | 3/5 | Depicted | Authoritarian groups enslave and exploit survivors |
| Torture | S1 | 4/5 | Depicted | Characters are captured and subjected to physical brutality by antagonists |
| Torture | S2 | 4/5 | Depicted | Escalated brutality in interrogation and punishment scenes |
Mental Health & Emotional
Children in danger and child death referenced in the post-apocalyptic setting
Parental death and its aftermath become a significant emotional arc
Parental loss and the Maggie-Negan dynamic centered on loss of family
Profound grief over lost family members drives character decisions
Characters confront accumulated losses and the weight of survival
Other
Faction leaders use manipulation and deception to maintain control
Systematic elimination of rival groups is discussed and planned
Post-apocalyptic urban decay including structural collapses and flooding
Phobias & Sensory
Decaying walker designs and gruesome transformation imagery throughout
Claustrophobic sequences in subway tunnels and collapsed buildings
More underground and enclosed urban environments create tension
Flooding in underground Manhattan creates drowning hazards
Water hazards in the deteriorating city infrastructure
Substance Use
Violence & Physical Harm
Children placed in dangerous and abusive situations
Abusive power dynamics within survivor groups
Extreme graphic violence with detailed zombie kills and human dismemberment
Continued extreme graphic violence with inventive and brutal walker kills
Extreme graphic violence with zombie kills, dismemberment, and visceral detail throughout
Characters inflict wounds on themselves in desperate survival situations
Characters are captured and subjected to physical brutality by antagonists





